STORY

Pyris is born into this unfamiliar world, filled with unimaginable beings and objects that a dragon would definitely not think of. Explore around in search for the cure of his unfathomable disease known as “hunger”.  Along his journey, Pyris encounters creatures who may offer assistance or valuable information to aid his journey. 

Watch Pyris grow into a full-fledged dragon as he embarks on a funny little adventure looking for a cure for his disease. 

Features: 

  • Single-player 2d platformer roleplaying shooter game
  • An unknown world filled with unnatural creatures
  • A comical adventure with interactive gameplay and dialogue. Choices matter!


Controls: 

A, D (<-, ->) = LEFT, RIGHT

S = Down 

W (^) = INTERACT

J (A) = FIRE/SHOOT 

K (B) = JUMP 

ENTER (START) = MENU

YSA Studios (Team)

Yves Daniel Legaspi 

https://www.linkedin.com/in/danielylegaspi/

  • Project Manager 
  • Programmer/Developer 
  • Game Designer 
  • Assets designer/artist
  • Layout

Sasi Datla

https://www.linkedin.com/in/sasi-datla-149909129/

  • Level Designer/Artist 
  • Assets designer
  • UI Designer 
  • Layout 

Arun Sehjal 

https://www.linkedin.com/in/arun-sehjal-318986281/

  • Assets designer/artist
  • Animations creator 
  • Character Artist/Designer 

NOTES:

This game prototype was created for KPU ENTA's Rapid Game Development Game Jam, with the restriction the original GameBoy inputs, as well other constraints like design, visual and technical limitations.

Created with - GB Studio 3.1.0

GDD = PROJECT ASY.docx

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